Tools
In everyday work i tend to optimize my working methods and time needed to do some tasks by making utility scripts. These scripts are usually coded with Python, but i am not stranger to using eaither C#, or AutoIt, in other words whatever is needed to make job done. These scripts varies but so far i have done scripts on topics such as:
- Generating Localization key/text pairs for every supported langauge (en, ru, it...) in Excel Sheets
- Generating Java JNI Method Singatures in .h for easier programming
- Generating (Work Info) with usage of SVN, Google Drive and creating Google docx
- Script for generating worlds, game data for specific projects
- Script for creating extensions of different services
- Script for creating (Work Info) for artists. Acents was on exporting psd to png and adding it to docx.
- Script for tracking work start/ leave
- Scripts for deployment of different services and tracking them
- Made a build system based on Master / Worker architecture for CD,CI for Unreal projects
- Misc programms for working with DB
- Created Automated Testing framework based on our engine for Taponomicon Evolution
- Implemented Autoplay option for upcoming game SwampAttack 2
- Created Unity Skeletal Conversion script from unity2d to Anima2d
- Created Unity deobfuscator script for deobfuscating, obfuscated logs and stack traces
- Created Unity script for Synchronising Localization for sheet to csv to game asset